After close to 30 years, Bait’s graphic designers have naturally worked with the vast majority of styles of graphics, from matte painting and traditional photorealistic illustration, to manga and characters/settings for gaming.
The techniques associated with each style are literally continents apart. Asia, especially, has a fantastic history when it comes to gaming, and many designers have had to work hard to get their foot in the door.
While Bait’s experience in the field – like the demand in Scandinavia – is minimal, it happens from time to time that customers call for characters or backgrounds for games or movies.
…with the game board and all animated game pieces in focus on the front. Here with a blueprint replacement for the game plan, which is currently used by online producers like ELK studios.